. I decided to take a similar approach to my Tau, one of my favorite armies since their initial release. Heavy rail rifle: Range:60"|Type:Heavy 2|S:8|AP:-4|D:D6|Abilities:For each wound roll of 6+, the target unit suffers a mortal wound in addition to the normal damage.. Smart missile system: Range:30"|Type:Heavy 4|S:5|AP:0|D:1|Abilities:This weapon can be fired at units that are not visible to the bearer. Burst cannon: Range:18"|Type:Assault 4|S:5|AP:0|D:1|Abilities:-. . So I have around 350$ to spend on my first 40k army, I chose Tau. The Blue Fish People are a nicely powered army if you use them well. Stealth Shas'ui w/ Burst Cannon [28pts]: Burst cannon [8pts]. MV4 Shield Drone: M:8"|WS:5+|BS:5+|S:3|T:4|W:1|A:1|Ld:6|Save:4+. In addition, in the Shooting phase you can re-roll a single failed hit roll when a unit with this tenet shoots. Make sure you like the basic look of the army you will purchase before you invest these hours. If you want to win, you will have to aim for the eyes (and the sack) of your opponent. It could be said that they are unmatched in the amount of high strength shooting compared to any other army. All lists will come from ITC events. Stealth Shas'vre: M:8"|WS:5+|BS:4+|S:4|T:4|W:2|A:3|Ld:8|Save:3+. The enemy will be closed enough for you to have range and the problem will be the charges - Id change this sept for TAU for the 5+ overwatch. MV4 Shield Drone: M:8"|WS:5+|BS:5+|S:3|T:4|W:1|A:1|Ld:6|Save:4+. Tau Core Formations—Any amount of core formations may be selected. My question is are they a competitive army and are they fun to play? Master Archon Guest; 1000 point Tau Army List « on: July 14, 2002, 11:53:18 AM » Here is a 1000 point force that I have been working on. You can unsubscribe at any time Bonding Knife Ritual: Description:If you roll a 6 when taking a Morale test for this unit, the test is automatically passed.. Stealth Shas'vre [33pts]: Burst cannon [8pts], Drone controller [5pts]. 2x MV1 Gun Drone [20pts]: 4x Pulse carbine. Every necron lord in your army can take up to 100 points in wargear which makes them a lethal force. In each section, we’ll list out the units in the slot, then discuss them in detail. Unit: Fire Warrior Shas'ui, Weapon: Photon grenade, Pulse rifle. Fire Warrior Shas'ui [7pts]: Photon grenades, Pulse rifle. . Abilities: Master of War, Unit: Commander in XV8 Crisis Battlesuit, Weapon: Cyclic ion blaster (Overcharge), Cyclic ion blaster (Standard). You will learn that you win big or lose bad. Subscribe to get the very latest - news, promotions, hobby tips and more from Games Workshop. Drone Support: When a unit is set up on the battlefield, any accompanying Drones are set up in unit coherency with it. With Tau you are very limited in how you can play the army, so the list needs to be built to fit these inherent limitations. 0: 734: Tau CAD 1850 featuring Remora's, opinions please! The fun to play part is more important than the competitive but I would still like to win a few games here and there. 2x MV4 Shield Drone [20pts]: 2x Shield generator. I'm new to the Tau and 40k in general. Abilities: Shield generator (Drone), Unit: MV4 Shield DroneProfiles:. Not my models, just compiling of others for ease. Feb 11, 2018 - Explore JR Norman's board "Tau army" on Pinterest. The new Codex: T’au Empire is a gamer’s toolbox, offering new army builds, new tactics and some cunning tricks to try on your friends. . On a 2+ you can allocate that wound to the Drones unit instead of the target. T'au Empire Sept Choice: Sa'cea Sept. Tau Empire Army List. How to Start Buying a Warhammer 40.000 Tau Empire Army. . Contact us: [email protected] Now i know everyone is saying how broken they are and what not but i think itll be fine since they will hopefully have a new codex soon. Your opponent must subtract 1 from any hit rolls made for INFANTRY units that have suffered any hits from photon grenades until the end of the turn.. Pulse rifle: Range:30"|Type:Rapid Fire 1|S:5|AP:0|D:1|Abilities:-, XV25 Stealth Battlesuits [7 PL, 109pts]. . Crisis Battlesuit Cadres and the Manta Dropship are Initiative 1+, all other formations are Initiative 2+. The table below describes the benefits T'AU EMPIRE models have when shooting at a unit that has markerlight counters. Threat Identification Protocols: Description:In the Shooting phase, Gun Drones can only target the nearest visible enemy unit. MV4 Shield Drone [10pts]: Shield generator. Ryuunojigoku. Anyway, my question is pretty simple now that I know what units to get if I start a Tau army. All product names, logos, and brands are property of their respective owners. Photon grenade: Range:12"|Type:Grenade D6|S:-|AP:-|D:|Abilities:This weapon does not inflict any damage. Both Legions are skewed reflections of each other, relying on stealth, speed, and surprise. Since release, it has added a multitude of options and rules that can be overwhelming for new players. Broadside Shas'vre: M:5"|WS:5+|BS:4+|S:5|T:5|W:6|A:3|Ld:8|Save:2+. Abilities: Threat Identification Protocols, Unit: MV1 Gun Drone, Weapon: Pulse carbine. ØÁ1тr/?Ғ†ŒäjنЏÝ(¨5n³j ¢,‘H¨™jŠ{£ ¶hu y.L2…ÌQÒÔ"õ cah؝ó^˜ (D%7‡A?ñçcðŽ"F"ŸkEU@aυ°ëTäU…ÃÇàð+^„úSÌà-U.æú0h7z j¶,²ªÚÄFÜêùe½úBG1—bþêîlôÇlëd If you’re doing well, you’re rolling a lot of d6 each turn, and rolling them well. Then you pick out the ripest, juiciest dice and use them to kill your opponent. Most all Tau army models with stats and data cards. All benefits are cumulative. We hope to help players into Kill Team with our Kill Team Guide. The primary source of joy in Warhammer is rolling the fickle but beautiful six-sided die (known as a ‘d6’ to initiates). Fire Warrior Shas'ui: M:6"|WS:5+|BS:4+|S:3|T:3|W:1|A:2|Ld:7|Save:4+. Unit: Fire Warrior, Weapon: Photon grenade, Pulse rifleProfiles:. Markerlight: Range:36"|Type:Heavy 1|S:-|AP:-|D:-|Abilities:See Markerlights.. Photon grenade: Range:12"|Type:Grenade D6|S:-|AP:-|D:|Abilities:This weapon does not inflict any damage. Categories: Faction: , Fly, Drone, Faction: T'au Empire, Tactical Drones. At the end of any of your Movement phases, this unit can use a Manta strike to enter the fray - set it up anywhere on the battlefield that is more than 9" from any enemy models. In fact, you can think of yourself as a d6 farmer: you plant the dice you want by choosing the right Units and equipment, you cultivate those dice by giving them the best bonuses you can, and then you watch your dice sprout when you roll ‘em. Categories: No Force Org Slot. Unit: Stealth Shas'ui, Weapon: Burst cannon. Abilities: Bonding Knife Ritual. Master of War: Description:Once per battle, at the beginning of your turn, a single COMMANDER from your army can declare either Kauyon or Mont'ka: * Kauyon: Until the end of the turn, you can re-roll failed hit rolls for friendly units within 6" of the COMMANDER, but these units cannot move for any reason. Use of these names, logos, and brands does not imply endorsement. See more ideas about Tau army, Tau, Tau empire. Warhammer 40K - Tau. So answers to my question and explanations would be much appreciated. so we’ll just cover them all. Stealth Shas'ui: M:8"|WS:5+|BS:4+|S:4|T:4|W:2|A:2|Ld:7|Save:3+. I am currently painting up a lot of my new Tyranid miniatures and wanted to talk to you about my first 1000 Points List for 8th Edition (I am completely new to 40K). Josh’s list featured a unit of 9 Tyranid Warriors containing 7 deathspitters and 2 venom cannons, and was part of a Jormungandr detachment. It does no good to buy and play an army you personally find looks dumb just for their stats. Units attacked by this weapon do not gain any bonus to their saving throws for being in cover. Abilities: Velocity tracker, Unit: Broadside Shas'vre, Weapon: Heavy rail rifle, Smart missile system. Rules: Drone Support, For the Greater Good, Saviour Protocols. What should I buy for my first Tau army? Seriously. Abilities: Sa'cea Sept Tenet: Calm DisciplineProfiles:. whightstar. Categories: Infantry, Troops, Faction: , Faction: T'au Empire, Strike Team. In addition, roll a D6 each time a DRONE with this ability loses a wound; on a 5+ that Drone does not lose a wound.. Velocity tracker: Description:Add 1 to hit rolls for a model with a velocity tracker when it shoots at a unit that can FLY.. Rules: For the Greater Good. Most of the time we try and only look at the good units in a faction, and only briefly touch on the rest, but the good news is that almost everything in the Adeptus Mechanicus book is useful to some extent (yay!) Kill Team is a Warhammer 40,000 (or 40K) skirmish game. Cyclic ion blaster (Overcharge): Range:18"|Type:Assault 3|S:8|AP:-1|D:D3|Abilities:If you roll one or more hit rolls of 1, the bearer's unit suffers a mortal wound after all of this weapon's shots have been resolved.. Cyclic ion blaster (Standard): Range:18"|Type:Assault 3|S:7|AP:-1|D:1|Abilities:-, Strike Team [2 PL, 35pts]. Your opponent must subtract 1 from any hit rolls made for INFANTRY units that have suffered any hits from photon grenades until the end of the turn.. Pulse rifle: Range:30"|Type:Rapid Fire 1|S:5|AP:0|D:1|Abilities:-, Commander in XV8 Crisis Battlesuit [8 PL, 154pts]: 4x Cyclic ion blaster [72pts]. Sa'cea Sept Tenet: Calm Discipline: Description:Add 1 to the Leadership characteristic of models with this tenet. Commander in XV8 Crisis Battlesuit: M:8"|WS:3+|BS:2+|S:5|T:5|W:5|A:4|Ld:9|Save:3+. * Mont'ka: Friendly units within 6" of the COMMANDER can both Advance and shoot as if they hadn't moved this turn. Beginner Tau army (Warhammer 40k)? I haven't played Warhammer 40K since 4th Edition, but I have kept up with 40K rules and the tie-in fiction lines, especially the Horus Heresy, where a love for the Raven Guard and Night Lords brewed. Categories: Faction: , Battlesuit, Character, Fly, Jet Pack, HQ, Faction: T'au Empire, Commander, XV8 Crisis. Pulse carbine: Range:18"|Type:Assault 2|S:5|AP:0|D:1|Abilities:-. XV88 Broadside Battlesuits [8 PL, 122pts]. So, you know what Games Workshop's Warhammer 40.000 (40K) is, you like it and you're sure you want to start with a not-easy-to-play army such as the Tau Empire? When a unit is hit by a markerlight, place a counter next to it for the remainder of the phase. List: https://www.facebook.com/114965932546668/posts/189907155052545/ What should you do to start T'au? . FORMATION UNITS UPGRADES ALLOWED COST Here you will find a continually updated list of major Grand Tournament Winner Lists for 8th Edition Warhammer 40k. Abilities: Bonding Knife Ritual. The hobby, and the universe around it, has seen a number of successful (and not so much) video game adaptations like the popular Dawn of War series and the unfortunately discontinued Space Marine IP. * 1 - You can re-roll hit rolls of 1 for T'AU EMPIRE models attacking this unit. Description. Infiltrator: During deployment, this unit can be set up anywhere on the battlefield that is not within your opponent's deployment zone and is more than 12" from any enemy unit. In this article, we’re going to look at the products that are available, what they are and what they do, and also list the products that you need to make them work. Here he shares some key principles when building your army and offers some great advice on list construction: After switching over from warmachine I decided to go to models I like and wandered into tau. To qualify, lists are taken from events with at least least 28 players and five games played. Unless stated otherwise, you can only use Master of War ability once per battle, irrespective of how many models in your army have this ability.. Shield generator (Drone): Description:A model with a shield generator has a 4+ invulnerable save. The tau, (and i have only played three games against them so far) appear to be very shooty based. Stealth Shas'ui w/ Burst Cannon [28pts]: Burst cannon [8pts]. . Subscribe . Combat Roster is an online list-builder that lets you construct lists using Power Level for free – basically, we liked Warscroll Builder so much that we commissioned Tom, a fan of ours and keen programmer, to make something like it for Warhammer 40,000. I’ve gone through several armies of Tau in the past but then about 10 years ago after I started collecting a new army, I never really made significant progress on them. In brief, from my expereince the following are guidelines; ª¥„I%Lùtɑq)FÑ}9Y®K½ZJójŽ+QU`W]è锬,iû€ßéë´|ÑR?©ÍwŠ¤eW˜ɚDãõ‚"i z¥óySŽ½7ʑãs|°-Ç~ ÿÈ$(‹)Þ¡AßÛëy"fU69tÑÏ. Categories: Faction: , Battlesuit, Heavy Support, Faction: T'au Empire, XV88 Broadside Battlesuits. Tau civilisation is based around a rigid system of castes, each relating to the four elements of nature - fire, water, air and earth - which dictate a Tau's particular role within their society, be it warrior, bureaucrat, pilot or worker. Subscribed. 1000pt - Pure Custodes (Beginner Army) - posted in Agents of the Imperium Army Lists: Greetings Brothers, Im returning to 40K after being out for a very long time. We enlisted Reecius – playtester, tournament organiser and all-round cracking chap – to share his insights into the new book. Hopefully this guide will explain those limitations and will then make it obvious what needs to be included in the army list. - TCU. * 3 - The target unit does not gain any bonus to its saving throws for being in cover. Unsubscribe. . The only Top 4 army list that contained Tyranid Warriors was Josh McMillan’s entry that won 2nd place in the Battle in the Bush. . Created with BattleScribe (https://battlescribe.net), © MiniHeadQuarters - A question, a suggestion? But they fold so quickly in close combat, have mediocre leadership and armor, and rely heavily on teamwork. Building lists for your games just got easier – Combat Roster is now live! Cadre Fireblade: M:6"|WS:3+|BS:2+|S:3|T:3|W:5|A:3|Ld:8|Save:4+. Nothing in the Tau army is even remotely good in combat anymore, bar Kroot- and those you should scythe through pretty easily. Markerlights: If a model (other than a VEHICLE) fires a markerlight, it cannot fire any other weapons in that phase. TAU THIRD PHASE EXPANSION ARMY LIST Tau Third Phase Expansion Armies have a Strategy Rating of 3. As Kirby notes, assaulting with vehicles to absorb overwatch and lock units in combat (especially units without Fly, such as Strike Teams or Pathfinders) is very key. I am creating a tau army and I never really got into the whole building list part of the game. Abilities: Bonding Knife Ritual, Camouflage Fields. Will not be updated again. Broadside Shas'vre [7 PL, 102pts]: 2x Smart missile system [30pts], Heavy rail rifle [35pts], Velocity tracker [2pts]. and also the unit list is not very long (boo!) They can be outshot with any army probably (if the army is designed correctly and maybe not nids) or can be slaughtered in close combat (once again with correct choices). All company, product and service names used in this website are for identification purposes only. Simply looking at the necron lord's stats would give you the impression that he is simply an average HQ for any army, but that is a misconception. Categories: Faction: , Character, Infantry, HQ, Faction: T'au Empire, Cadre Fireblade. * 2 - Destroyer and seeker missiles fired at this unit use the firing model's Ballistic Skill (and any modifiers) rather than only hitting on a 6. * 4 - T'AU EMPIRE models attacking this unit do not suffer the penalty for moving and firing Heavy weapons or Advancing and firing Assault weapons. For the Greater Good: When an enemy unit declares a charge, a unit with this ability that is within 6" of one of the charging unit's targets may fire Overwatch as if they were also targeted. 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